Dungeon & Dragon Miniatures
CE
MOUNTAIN TROLL
Huge Giant
EPIC
173
Points
LVL
9
SPD
8
ac
20
hp
210
+16/+11 (40)
—
Special Abilities (3)
Can make melee attacks against enemies up to [#] squares away. Use ranged-attack line of sight and cover rules for these attacks
Heals [#] hp at the start of its turn
(DC [#]) Declare before the melee attack. If it hits and deals damage, the target must save or be stunned
50/60
◆
War of the Dragon Queen
WDQ50-E
CE
OGRE SKIRMISHER
Large Giant
38
Points
LVL
7
SPD
8
ac
16
hp
75
+13 (20)
+7 (10)
Special Abilities (4)
Can make melee attacks against enemies up to [#] squares away. Use ranged-attack line of sight and cover rules for these attacks
+4 AC against attacks of opportunity
+[#] damage if this creature moved at least 2 squares this turn
This creature can move, make a melee attack, and then move again, as long as the distance it moves during its turn doesn't exceed its Speed. The creature gains no special protection from attacks of opportunity caused by its movement
51/60
◆
War of the Dragon Queen
WDQ51
CE
REDSPAWN FIREBELCHER
Large Dragon – Magical Beast – Spawn
39
Points
LVL
8
SPD
8
ac
18
hp
85
+11 (15 + 5 fire)
—
Special Abilities (4)
For every 5 points of the specified energy damage dealt to this creature, it takes an additional 5 points of that same damage
Replaces attacks: range 6; 20 fire damage to target and 10 fire damage to creatures adjacent to target
The listed attack type, energy, special ability, or condition does not affect this creature
Adjacent Spawn gain Resist Fire 5
52/60
★
War of the Dragon Queen
WDQ52
CE
SMALL BLACK DRAGON
Small Dragon
11
Points
LVL
4
SPD
F8
ac
15
hp
30
+6/+4/+4 (5)
—
Special Abilities (3)
Can fly over the battle map instead of moving on the surface, landing at the end of its move. Flight speed is marked with F and ignores terrain that slows ground movement
Replaces attacks: RANGE; EFFECTS AND CONDITIONS; DC [#]
The listed attack type, energy, special ability, or condition does not affect this creature
53/60
◆
War of the Dragon Queen
WDQ53
CE
SMALL FIRE ELEMENTAL
Small Elemental
8
Points
LVL
2
SPD
10
ac
15
hp
10
+3 (5 + 5 fire)
—
Special Abilities (5)
Needs the listed creature in your warband. Choose it during setup. If it is eliminated, this creature is eliminated too and both score points
For every 5 points of the specified energy damage dealt to this creature, it takes an additional 5 points of that same damage
Melee attackers take [#] fire damage
The listed attack type, energy, special ability, or condition does not affect this creature
+4 AC against attacks of opportunity
54/60
◆
War of the Dragon Queen
WDQ54
CE
SORCERER ON BLACK DRAGON
Huge Mounted Humanoid – Human – Dragon
EPIC
200
Points
LVL
10
SPD
F9
ac
21
hp
195
+16/+14/+14 (15 magic)
—
Special Abilities (8)
Can fly over the battle map instead of moving on the surface, landing at the end of its move. Flight speed is marked with F and ignores terrain that slows ground movement
Morale save -[#] for enemies threatened by this creature
Replaces attacks: RANGE; EFFECTS AND CONDITIONS; DC [#]
Damage Reduction. When this creature takes damage from a melee or ranged attack, subtract the listed amount from the damage dealt. Energy damage, damage from spells, and magic damage is not reduced by DR
The listed attack type, energy, special ability, or condition does not affect this creature
Can make melee attacks against enemies up to [#] squares away. Use ranged-attack line of sight and cover rules for these attacks
Casts spells as swift actions
When a spell would affect this creature, roll 1d20. On 11+, it works; otherwise no effect. This creature may choose not to resist. Some spells ignore Spell Resistance
Spells (4)
Sorcerer Spells 3rd—lightning bolt (line 12; 20 electricity damage; DC 15), protection from energy (touch; target creature gains Immune to energy type of your choice)
5th—hold monster (sight; Paralysis; DC 17), maximized scorching ray (range 6; 45 fire damage)
55/60
★
War of the Dragon Queen
WDQ55-E
CE
STIRGE
Tiny Magical Beast
9
Points
LVL
1
SPD
F8
ac
16
hp
5
+10 (5)
—
Special Abilities (5)
Can fly over the battle map instead of moving on the surface, landing at the end of its move. Flight speed is marked with F and ignores terrain that slows ground movement
+4 attack and +10 damage against an adjacent living enemy when this creature activates
[#] named creatures count as 1 for warband construction
Can't make attacks of opportunity, but still threatens adjacent squares. Older cards called this Tiny Reach
master (such as Dragonmaster) do not affect creatures with Natural Soul.
56/60
◆
War of the Dragon Queen
WDQ56
CE
TUNDRA SCOUT
Huge Mounted Giant
EPIC
166
Points
LVL
10
SPD
8
ac
21
hp
210
+19/+19 (25)
—
Special Abilities (6)
For every 5 points of the specified energy damage dealt to this creature, it takes an additional 5 points of that same damage
The listed attack type, energy, special ability, or condition does not affect this creature
Can make melee attacks against enemies up to [#] squares away. Use ranged-attack line of sight and cover rules for these attacks
When this creature's melee attack deals damage to a smaller creature, it may push the smaller creature 1 square
Once per turn, if this creature uses Pushback against an adjacent enemy, it can make 1 additional attack against that enemy
Can move through a smaller enemy's space to deal [#] damage; DC [##]. Trample still provokes attacks of opportunity and does not replace this creature's attacks for the turn
57/60
★
War of the Dragon Queen
WDQ57-E
CE
TWIG BLIGHT
Small Plant
3
Points
LVL
1
SPD
4
ac
15
hp
5
+0 (5 + Twig Poison)
—
Special Abilities (2)
Damage Reduction. When this creature takes damage from a melee or ranged attack, subtract the listed amount from the damage dealt. Energy damage, damage from spells, and magic damage is not reduced by DR
Attack -3; DC 11
58/60
●
War of the Dragon Queen
WDQ58
CE
WHITESPAWN HORDELING
Small Dragon – Monstrous Humanoid – Spawn
9
Points
LVL
2
SPD
8
ac
13
hp
15
+2/+2 (5)
—
Special Abilities (5)
Replaces attacks: RANGE; EFFECTS AND CONDITIONS; DC [#]
For every 5 points of the specified energy damage dealt to this creature, it takes an additional 5 points of that same damage
The listed attack type, energy, special ability, or condition does not affect this creature
[#] named creatures count as 1 for warband construction
master (such as Dragonmaster) do not affect creatures with Natural Soul.
59/60
●
War of the Dragon Queen
WDQ59
CE
YUAN-TI HALFBLOOD SORCERER
Monstrous Humanoid
51
Points
LVL
10
SPD
6
ac
16
hp
65
CMD
3
+8 (10 + 10 acid + Poison)
—
Commander 3
Effect : Followers get attack +2 and damage +5 against poisoned enemies.
Special Abilities (4)
Roll twice against Conceal on melee attacks and keep a success. This creature also moves normally while it can't see, and invisibility does not give attackers the normal +2 bonus
If this creature has cover against a nonadjacent enemy from something other than intervening creatures (such as a wall or statue), it is considered to be Invisible (see that entry, below) against that creature.
(EFFECT; DC [#]) (Keyword) When a creature is hit by an attack or subject to an effect that includes the word "Poison," that creature must make a save against the listed DC or be poisoned and subject to the listed effect.
When a spell would affect this creature, roll 1d20. On 11+, it works; otherwise no effect. This creature may choose not to resist. Some spells ignore Spell Resistance
Spells (4)
Sorcerer Spells 3rd—suggestion (range 6; Confusion, save at the end of affected creature’s turn; DC 15), venomfire (touch; 5 acid damage whenever target creature takes damage from Poison)
4th—serpent arrow (touch; target creature’s ranged attacks gain Poison [5 damage whenever poisoned creature activates; DC 16]), venom bolt (line 12; 10 acid damage + Stun; DC 16)
60/60
◆
War of the Dragon Queen
WDQ60
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