Image
LG

ALUSAIR OBARSKYR

Humanoid (Human)
46
Points
LVL
7
SPD
4
ac
23
hp
65
CMD
6
+12/+7 (10 magic)
Commander 6
Effect : Followers that activate within 6 squares of this commander gain Powerful Charge +10 (Melee damage +10 when charging) until end of turn.
Special Abilities (2)
(Alusair Obarskyr is higher-level on the D&D Roleplaying side.)
01/60
Aberrations
ABE01
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LG

ANVIL OF THUNDER

Humanoid (Dwarf)
25
Points
LVL
6
SPD
4
ac
18
hp
60
+9/+9 (10 magic/5 magic)
Special Abilities (2)
02/60
Aberrations
ABE02
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LG

CELESTIAL BLACK BEAR

Magical Beast
9
Points
LVL
3
SPD
8
ac
13
hp
20
+6/+6 (5)
Special Abilities (3)
03/60
Aberrations
ABE03
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LG

CLERIC OF ST. CUTHBERT

Humanoid (Human)
29
Points
LVL
3
SPD
4
ac
20
hp
25
CMD
3
+5 (5 magic)
Commander 3
Effect : Vengeance (Followers gain melee damage +5 if opponents have destroyed at least 2 of your creatures)
Special Abilities (2)
Spells (2)
1st—cause fear (range 6; target creature of level 5 or below makes a morale save)
2nd—deific vengeance (range 6; 10 damage, or 20 damage to Undead; DC 14)
04/60
Aberrations
ABE04
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LG

DRAGON SAMURAI

Humanoid (Human)
60
Points
LVL
9
SPD
4
ac
24
hp
80
+11/+11/+6 (10 magic + 5 fire)
Special Abilities (2)
05/60
Aberrations
ABE05
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LG

EXORCIST OF THE SILVER FLAME

Humanoid (Human)
38
Points
LVL
6
SPD
4
ac
19
hp
40
CMD
5
+10/+5 (10 magic)
+7 (5)
Commander 5
Effect : Cleansing Flame (Followers gain attack +1, or attack +4 against enemies with DR)
Special Abilities (5)
Spells (1)
1st—magic weapon (touch; +1 attack, ignore DR)
06/60
Aberrations
ABE06
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LG

HILL DWARF WARRIOR

Humanoid (Dwarf)
4
Points
LVL
2
SPD
4
ac
17
hp
15
+4 (5)
Special Abilities (1)
07/60
Aberrations
ABE07
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LG

MAN-AT-ARMS

Humanoid (Human)
3
Points
LVL
1
SPD
4
ac
19
hp
5
+3 (5)
08/60
Aberrations
ABE08
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LG

RHEK

Monstrous Humanoid
22
Points
LVL
5
SPD
4
ac
23
hp
40
+10 (10)
Special Abilities (3)
09/60
Aberrations
ABE09
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LG

WARFORGED HERO

Construct (Living Construct)
36
Points
LVL
8
SPD
4
ac
22
hp
80
+14/+9 (10 magic)
Special Abilities (4)
10/60
Aberrations
ABE10
ImageImage
LG/CG

AASIMAR FAVORED SOUL

Outsider
20
Points
LVL
6
SPD
4
ac
16
hp
40
+8 (5)
Special Abilities (4)
Spells (4)
Sorcerer Spells 1st— bless (your warband; attack +1), cure light wounds (touch; heal 5 hp), magic weapon (touch; +1 attack, ignore DR)
2nd— sound burst (range 6; radius 2; 5 sonic damage and Stun; DC 14 negates)
11/60
Aberrations
ABE11
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CG

ADVENTURING WIZARD

Humanoid (Human)
36
Points
LVL
7
SPD
6
ac
17
hp
25
+2 (5)
Spells (3)
2nd—Bigby’s slapping hand (sight; target creature provokes attacks of opportunity from all creatures that threaten its square; DC 20)
3rd—empowered magic missile (sight; 15 damage)
4th—blast of flame (cone; 30 fire damage, ignore Spell Resistance; DC 16)
12/60
Aberrations
ABE12
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