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CG/CE

CLAY GOLEM

Large Construct
56
Points
LVL
11
SPD
4
ac
22
hp
90
+14/+14 (20)
Special Abilities (4)
25/60
Archfiends
ARC25
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CG/CE

HALF-ORC BARBARIAN

Humanoid (Orc)
12
Points
LVL
2
SPD
8
ac
14
hp
25
+7 (15)
Special Abilities (1)
26/60
Archfiends
ARC26
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CG/CE

WEREBOAR

Humanoid (Human, Shapechanger)
16
Points
LVL
4
SPD
6
ac
18
hp
35
+6 (10)
Special Abilities (3)
27/60
Archfiends
ARC27
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LE

ASPECT OF BANE

Large Outsider
106
Points
LVL
14
SPD
6
ac
22
hp
120
+21/+16 (15 magic)
Special Abilities (3)
28/60
Archfiends
ARC28
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LE

BONE DEVIL

Large Outsider
74
Points
LVL
10
SPD
F8
ac
25
hp
95
+14/+12 (10/10 + Poison)
Special Abilities (8)
29/60
Archfiends
ARC29
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LE

DARK MOON MONK

Humanoid (Human)
15
Points
LVL
5
SPD
8
ac
16
hp
30
+4/+4 (5)
+5, range 6 (5)
Special Abilities (4)
Spells (2)
Sorcerer Spells 1st— magic weapon (touch; attack +1, ignore DR), true strike (self; next attack, attack +20 and automatically succeeds against Conceal)
30/60
Archfiends
ARC30
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LE

DREAD GUARD

Construct
14
Points
LVL
5
SPD
4
ac
17
hp
45
+5 (10)
Special Abilities (2)
31/60
Archfiends
ARC31
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LE

DUERGAR WARRIOR

Humanoid (Dwarf)
4
Points
LVL
1
SPD
4
ac
17
hp
10
+2 (5)
Special Abilities (2)
32/60
Archfiends
ARC32
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LE

ERINYES

Outsider
72
Points
LVL
9
SPD
F6
ac
24
hp
85
+14/+9 (10)
Special Abilities (5)
Spells (3)
3rd—charm monster (range 6; Confusion, ends after target creature’s next turn; DC 19)
4th—dimension door (self; place this creature in any space it can see at least part of), unholy blight (sight; radius 4; good creatures take 15 damage and gain attack –2; DC 19)
33/60
Archfiends
ARC33
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LE

GAUTH

Aberration
39
Points
LVL
6
SPD
F3
ac
19
hp
45
–3 (5)
Special Abilities (6)
34/60
Archfiends
ARC34
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LE

HUMAN CLERIC OF BANE

Humanoid (Human)
57
Points
LVL
5
SPD
4
ac
20
hp
30
CMD
4
+7 (10 magic)
Commander 4
Effect : Followers gain melee attack +4 and melee damage +5 against creatures that are out of command or routing.
Special Abilities (1)
Spells (3)
1st—magic weapon (touch; attack +1, ignore DR)
2nd—sound burst (range 6; radius 2; 5 sonic damage and Stun; DC 14)
3rd—summon monster III (1 evil Elemental or evil Outsider with cost 15 or less)
35/60
Archfiends
ARC35
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LE

NOTHIC

Aberration
10
Points
LVL
5
SPD
6
ac
15
hp
40
+7 (5)
Special Abilities (2)
36/60
Archfiends
ARC36
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