Image
CE

ORC SPEARFIGHTER

Humanoid (Orc)
5
Points
LVL
2
SPD
6
ac
14
hp
15
+5 (10)
74/80
Harbinger
HAR74
Image
CE

ORC WARRIOR

Humanoid (Orc)
3
Points
LVL
1
SPD
6
ac
13
hp
5
+4 (10)
75/80
Harbinger
HAR75
Image
CE

TIEFLING CAPTAIN

Outsider
21
Points
LVL
3
SPD
6
ac
16
hp
30
CMD
4
+6 (10)
Commander 4
Effect : Score critical hits with melee attacks on a roll of 19 or 20.
Special Abilities (3)
76/80
Harbinger
HAR76
Image
CE

TROLL

Large Giant
27
Points
LVL
6
SPD
6
ac
16
hp
60
+9/+9 (10)
Special Abilities (5)
77/80
Harbinger
HAR77
Image
CE

UMBER HULK

Large Aberration
30
Points
LVL
8
SPD
4
ac
18
hp
70
+11/+11 (15)
Special Abilities (4)
78/80
Harbinger
HAR78
Image
CE

WEREWOLF

Humanoid (Human, Shapechanger)
14
Points
LVL
3
SPD
6
ac
16
hp
20
+4/+4 (5)
Special Abilities (3)
79/80
Harbinger
HAR79
Image
CE

WORG

Magical Beast
11
Points
LVL
4
SPD
10
ac
14
hp
30
+7 (10)
Special Abilities (1)
80/80
Harbinger
HAR80
Image
LG

ARCADIAN AVENGER

Outsider
31
Points
LVL
8
SPD
F6
ac
19
hp
65
+10/+10 (10 magic)
Special Abilities (4)
1/60
Night Below
NBL01
Image
LG

BRASS GOLEM

Large Construct
67
Points
LVL
8
SPD
6
ac
23
hp
90
+19 (20 magic)
Special Abilities (7)
2/60
Night Below
NBL02
Image
LG

CHAMPION OF DOL DORN

Humanoid – Dwarf
42
Points
LVL
11
SPD
4
ac
20
hp
95
+14/+9 (15 magic)
Special Abilities (3)
3/60
Night Below
NBL03
Image
LG

DEEP LEGIONNAIRE

Small Humanoid – Gnome
7
Points
LVL
3
SPD
4
ac
20
hp
25
+4 (5)
Special Abilities (4)
4/60
Night Below
NBL04
Image
LG

DELVER SERGEANT

Humanoid – Human
15
Points
LVL
3
SPD
6
ac
14
hp
20
CMD
3
+4 (5 fire)
Commander 3
Effect : Efficient Orders (Each phase, 1 creature that activates within 6 squares does not count against your limit of 2 activations per phase).
Special Abilities (3)
5/60
Night Below
NBL05
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