Image
LG

EARTH MEPHIT

Small Outsider
13
Points
LVL
3
SPD
F6
ac
18
hp
15
+4 (5 + Ensnare)
Special Abilities (3)
6/60
Night Below
NBL06
Image
LG

GUARD OF MITHRAL HALL

Humanoid – Dwarf
19
Points
LVL
7
SPD
4
ac
20
hp
45
+8 (10)
Special Abilities (2)
7/60
Night Below
NBL07
Image
LG

GUARDIAN NAGA

Large Aberration
47
Points
LVL
11
SPD
6
ac
18
hp
60
CMD
4
+12 (10 + Poison)
Commander 4
Effect : Followers get save +1 and gain Immune Flanking.
Special Abilities (3)
Spells (3)
Sorcerer Spells 4th—cure critical wounds (touch; heal 30 hp)
3rd—lightning bolt (line 12; 20 electricity damage; DC 15)
2nd—battering ram (range 6; 5 damage and push target creature 1 square, can cast while adjacent to enemy)
8/60
Night Below
NBL08
Image
LG

KALASHTAR BODYGUARD

Humanoid – Kalashtar
35
Points
LVL
7
SPD
6
ac
17
hp
65
+10 (10 magic)
+9, range 6 (10 magic)
Special Abilities (4)
9/60
Night Below
NBL09
Image
LG

LARGE GOLD DRAGON

Large Dragon
140
Points
LVL
13
SPD
F8
ac
23
hp
160
+20/+18/+18 (15 magic)
Special Abilities (7)
10/60
Night Below
NBL10
Image
LG

LARGE GOLD DRAGON

Large Dragon
EPIC
250
Points
LVL
14
SPD
F10
ac
25
hp
200
+22/+20/+20 (20 magic)
Special Abilities (7)
10/60
Night Below
NBL10-E
Image
LG

SHADOWBANE INQUISITOR

Humanoid – Human
36
Points
LVL
8
SPD
4
ac
23
hp
60
+12/+7 (10 magic)
Special Abilities (4)
Spells (1)
1st—resurgence (immediate: any ally within 6 squares; reroll 1 save that ally just failed, can cast while adjacent to enemy)
11/60
Night Below
NBL11
Image
LG

VALIANT CAVALRY

Large Mounted Humanoid – Human
32
Points
LVL
6
SPD
8
ac
18
hp
55
+10 (15)
Special Abilities (5)
12/60
Night Below
NBL12
ImageImage
LG/CG

GREYHAWK CITY MILITIA SERGEANT

Humanoid – Human
13
Points
LVL
4
SPD
6
ac
15
hp
20
CMD
3
+5 (10)
Commander 3
Effect : Followers get save +2.
Special Abilities (3)
13/60
Night Below
NBL13
ImageImage
LG/CG

RAISTLIN MAJERE

Humanoid – Human
26
Points
LVL
6
SPD
6
ac
16
hp
35
+3 (5 magic)
Special Abilities (5)
Spells (5)
2nd—hold person (sight; Paralysis, Humanoids only; DC 14), scorch (line 12; 15 fire damage; DC 14)
1st—magic missile [unlimited] (sight; 5 damage, ignore Incorporeal), ray of enfeeblement (range 6; attack –2, damage –5 [minimum 5]), sleep (sight; radius 4; Sleep; DC 13)
14/60
Night Below
NBL14
Image
CG

DARKMANTLE

Small Magical Beast
6
Points
LVL
1
SPD
F6
ac
17
hp
10
+5 (10 + Constrict)
Special Abilities (5)
15/60
Night Below
NBL15
Image
CG

DIGESTER

Magical Beast
39
Points
LVL
6
SPD
9
ac
17
hp
70
+11 (10)
Special Abilities (4)
16/60
Night Below
NBL16
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