Image
CE

FIENDISH GIANT PRAYING MANTIS

Large Magical Beast
33
Points
LVL
8
SPD
F4
ac
15
hp
50
+7/+7 (20 magic)
Special Abilities (5)
(This creature is lower-level on the D&D Roleplaying side.)
49/60
Aberrations
ABE49
Image
CE

GIBBERING MOUTHER

Aberration
26
Points
LVL
4
SPD
2
ac
19
hp
40
+4/+4/+4/+4 (5)
Special Abilities (6)
50/60
Aberrations
ABE50
Image
CE

GNOLL

Humanoid (Gnoll)
3
Points
LVL
2
SPD
6
ac
15
hp
10
+1 (10)
51/60
Aberrations
ABE51
Image
CE

GNOLL SKELETON

Undead
5
Points
LVL
2
SPD
6
ac
17
hp
15
+3 (5)
Special Abilities (2)
52/60
Aberrations
ABE52
Image
CE

ICE TROLL

Large Giant
31
Points
LVL
5
SPD
4
ac
21
hp
45
+8 (20)
Special Abilities (4)
53/60
Aberrations
ABE53
Image
CE

MAD SLASHER

Aberration
9
Points
LVL
4
SPD
8
ac
15
hp
25
+6 (5)
Special Abilities (2)
54/60
Aberrations
ABE54
Image
CE

MOUNTAIN ORC

Humanoid (Orc)
12
Points
LVL
2
SPD
8
ac
11
hp
30
+8 (15)
Special Abilities (1)
55/60
Aberrations
ABE55
Image
CE

OGRE ZOMBIE

Large Undead
29
Points
LVL
8
SPD
4
ac
15
hp
55
+9 (20)
Special Abilities (3)
56/60
Aberrations
ABE56
Image
CE

ORC SERGEANT

Humanoid (Orc)
24
Points
LVL
3
SPD
6
ac
15
hp
30
CMD
2
+7 (15)
Commander 2
Effect : Orc and Goblinoid followers gain attack +2. WARBAND BUILDING: Orcs and Goblinoids of any faction are legal in your warband.
57/60
Aberrations
ABE57
Image
CE

TAER

Giant
8
Points
LVL
2
SPD
6
ac
12
hp
15
+3 (10)
Special Abilities (3)
58/60
Aberrations
ABE58
Image
CE

YUAN-TI ABOMINATION

Large Monstrous Humanoid
48
Points
LVL
9
SPD
6
ac
21
hp
65
CMD
4
+13/+7 (10/10 + 10 acid + Poison)
Commander 4
Effect : The DC of followers’ Poison increases by 4.
Special Abilities (4)
Spells (2)
1st—cause fear (range 6; target creature of level 5 or below makes a morale save)
3rd—suggestion (range 6; Confusion, save at the end of affected creature’s turn; DC 16)
59/60
Aberrations
ABE59
Image
CE

YUAN-TI HALFBLOOD

Monstrous Humanoid
28
Points
LVL
7
SPD
6
ac
19
hp
40
+10/+4 (5/5 + 10 acid + Poison)
+9/+4 (5)
Special Abilities (4)
Spells (2)
1st—cause fear (range 6; target creature of level 5 or below makes a morale save)
3rd—suggestion (range 6; Confusion, save at the end of affected creature’s turn; DC 16)
60/60
Aberrations
ABE60
Résultats trouvés : 12 sur 899 cartes