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LG/LE

WIZARD OF TURMISH

Humanoid – Human
33
Points
LVL
7
SPD
F8
ac
13
hp
30
+3 (5 magic)
Special Abilities (3)
Spells (4)
4th—burning blood (sight; 5 fire damage whenever target creature activates; DC 16)
3rd—anyspell (cast any spell of 2nd level or lower that an adjacent allied spellcaster can cast)
1st—backbiter (range 6; target creature makes an immediate melee attack against itself; DC 13), disrupt undead [unlimited] (range 6; 5 damage to Undead creature)
27/60
Unhallowed
UNH27
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LG/LE

HIGH INQUISITOR

Humanoid – Human
49
Points
LVL
8
SPD
4
ac
22
hp
65
CMD
4
+9/+4 (10 magic)
Commander 4
Effect : Each enemy hit by a Smite attack must make a morale save.
Special Abilities (4)
Spells (3)
4th—order’s wrath (sight; radius 4; 20 damage to chaotic creatures; DC 16)
3rd—inflict serious wounds (touch; 20 negative damage; DC 15)
1st—cure light wounds (touch; heal 5 hp)
28/60
Unhallowed
UNH28
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LG/LE

LARGE ICE ELEMENTAL

Large Elemental
28
Points
LVL
8
SPD
6
ac
19
hp
55
+10/+10 (10 + 5 cold)
Special Abilities (6)
29/60
Unhallowed
UNH29
ALL

BAT FAMILIAR

Tiny Magical Beast
6
Points
LVL
1
SPD
F8
ac
16
hp
5
+3 (5)
Special Abilities (7)
30/60
Unhallowed
UNH30
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LE

BEHOLDER LICH

Large Undead – Aberration
64
Points
LVL
11
SPD
F4
ac
22
hp
70
+3 (10)
Special Abilities (9)
31/60
Unhallowed
UNH31
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LE

BLOOD GOLEM OF HEXTOR

Large Construct
52
Points
LVL
10
SPD
4
ac
20
hp
75
+13/+13 (15)
Special Abilities (8)
32/60
Unhallowed
UNH32
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LE

BLOOD OF VOL DIVINITY SEEKER

Humanoid – Human
26
Points
LVL
7
SPD
8
ac
18
hp
40
+8/+8 (5 magic)
Special Abilities (3)
33/60
Unhallowed
UNH33
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LE

BONE NAGA

Large Undead
62
Points
LVL
10
SPD
6
ac
20
hp
70
+9 (10 + Poison)
Special Abilities (5)
Spells (6)
Sorcerer Spells 6th—flesh to stone (range 6; destroy target living creature and replace it with a statue; DC 18)
5th—cone of cold (cone; 30 cold damage; DC 17), telekinesis (sight; slide target creature up to 3 squares; DC 17, allies may voluntarily fail save)
4th—assay spell resistance (sight; target creature loses Spell Resistance; ignore Spell Resistance), stoneskin (touch; creature gains DR 5 [Takes 5 less damage from nonmagical melee and ranged attacks])
3rd—empowered magic missile (sight; 15 damage)
34/60
Unhallowed
UNH34
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LE

COUNT STRAHD VON ZAROVICH, VAMPIRE

Undead
93
Points
LVL
11
SPD
6
ac
21
hp
75
CMD
7
+13 (15 + Life Drain)
Commander 7
Effect : Routing creatures get Speed +4. WARBAND BUILDING: Undead of any alignment are legal in your warband.
Special Abilities (6)
Spells (4)
5th—night’s caress (touch; 50 damage to living creature; DC 17; or Undead creature routs as if successfully turned), telekinesis (sight; slide target creature up to 3 squares; DC 17, allies may voluntarily fail save)
4th—bloodstar (sight; living creature takes +10 damage each time it takes damage; DC 16)
3rd—undead torch (range 6; target Undead gets damage +10 against living creatures)
35/60
Unhallowed
UNH35
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LE

COUNT STRAHD VON ZAROVICH, VAMPIRE

Undead
EPIC
255
Points
LVL
13
SPD
6
ac
25
hp
150
CMD
7
+21/+16 (20 + Life Drain)
Commander 7
Effect : Routing creatures get Speed +4. WARBAND BUILDING: Undead of any alignment are legal in your warband.
Special Abilities (7)
Spells (5)
6th—revive undead (immediate: range 6; remove 50 damage from target Undead creature)
5th—night’s caress (touch; 50 damage to living creature; DC 17; or Undead creature routs as if successfully turned), telekinesis (sight; slide target creature up to 3 squares; DC 17, allies may voluntarily fail save)
4th—bloodstar (sight; living creature takes +10 damage each time it takes damage; DC 16)
3rd—undead torch (range 6; target Undead gets damage +10 against living creatures)
35/60
Unhallowed
UNH35-E
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LE

DEVOURER

Large Undead
60
Points
LVL
10
SPD
6
ac
21
hp
80
+15/+15 (15)
Special Abilities (6)
36/60
Unhallowed
UNH36
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LE

DISPLACER BEAST MANHUNTER

Large Magical Beast
47
Points
LVL
9
SPD
8
ac
17
hp
80
+11/+11 (10)
Special Abilities (5)
37/60
Unhallowed
UNH37
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