Image
LG

DEVOTEE OF THE SILVER FLAME

Humanoid – Human
7
Points
LVL
4
SPD
4
ac
18
hp
25
+6 (5 magic)
Special Abilities (1)
04/60
Unhallowed
UNH04
Image
LG

KNIGHT OF THE CHALICE

Humanoid – Elf
25
Points
LVL
5
SPD
4
ac
21
hp
30
CMD
3
+6 (5 magic)
Commander 3
Effect : Followers gain Immune Aura of Fear and Evil Outsider Foe +5 (Damage +5 to evil Outsider enemies).
Special Abilities (5)
05/60
Unhallowed
UNH05
Image
LG

PENTIFEX MONOLITH

Humanoid – Human
32
Points
LVL
6
SPD
4
ac
21
hp
65
+9 (10 magic)
Special Abilities (5)
06/60
Unhallowed
UNH06
Image
LG

PHALANX SOLDIER

Humanoid – Human
12
Points
LVL
4
SPD
6
ac
16
hp
30
+7 (5)
Special Abilities (4)
07/60
Unhallowed
UNH07
Image
LG

SHIELD GUARDIAN

Large Construct
41
Points
LVL
10
SPD
6
ac
21
hp
70
+10/+10 (15)
Special Abilities (7)
08/60
Unhallowed
UNH08
Image
LG

STONE GIANT RUNECARVER

Large Giant
91
Points
LVL
10
SPD
6
ac
22
hp
130
+16/+11 (20 magic + 5 sonic)
+12 (20 magic + Stone Shards)
Special Abilities (3)
Spells (1)
7th—symbol of stunning (Place a counter in an adjacent square; on its turn, an enemy with 65 or fewer hp that moves into the counter’s square or any square adjacent to the counter, or that activates within these squares, is stunned; DC 19, only one save is needed each turn)
09/60
Unhallowed
UNH09
Image
LG

VAN RICHTEN

Humanoid – Human
59
Points
LVL
10
SPD
4
ac
20
hp
75
CMD
6
+10/+5 (10 magic)
Commander 6
Effect : Followers with half of their maximum hit points or fewer get damage +5.
Special Abilities (2)
Spells (5)
5th—mass cure light wounds (self and allies within 6 squares; heal 15 hp)
4th—holy smite (sight; radius 4; 20 damage to evil creatures or 25 damage to evil Outsiders; DC 16), make manifest (range 6; target creature loses Incorporeal; DC 16)
3rd—searing light (sight; 10 damage, or 20 damage to Undead)
2nd—close wounds (immediate: range 6; a target that would be reduced to 0 hp or fewer instead has 5 hp remaining)
10/60
Unhallowed
UNH10
Image
LG

VAN RICHTEN

Humanoid – Human
EPIC
231
Points
LVL
12
SPD
6
ac
23
hp
180
CMD
6
+20/+15 (15 magic)
Commander 6
Effect : Followers with half of their maximum hit points or fewer get damage +5.
Special Abilities (3)
Spells (5)
6th—bolt of glory (range 6; 35 damage to evil creature or 60 damage to Undead or evil Outsider), heal (touch; heal 100 hp)
4th—holy smite (sight; radius 4; 20 damage to evil creatures or 25 damage to evil Outsiders; DC 16), make manifest (range 6; target creature loses Incorporeal; DC 16)
2nd—close wounds (immediate: range 6; a target that would be reduced to 0 hp or fewer instead has 5 hp remaining)
10/60
Unhallowed
UNH10-E
ImageImage
LG/CG

VAMPIRE HUNTER

Humanoid – Human
18
Points
LVL
7
SPD
6
ac
16
hp
40
+8 (10 magic)
+11 (5 magic)
Special Abilities (2)
11/60
Unhallowed
UNH11
Image
CG

AIR MEPHIT

Small Outsider
13
Points
LVL
3
SPD
F12
ac
16
hp
15
+4 (5 + Pushback)
Special Abilities (4)
12/60
Unhallowed
UNH12
Image
CG

ASURA

Outsider
40
Points
LVL
8
SPD
F10
ac
19
hp
55
+13/+8 (10 magic + 5 fire)
+11/+6 (10 magic + 5 fire)
Special Abilities (5)
13/60
Unhallowed
UNH13
Image
CG

CHANGELING ROGUE

Humanoid – Changeling – Shapechanger
8
Points
LVL
4
SPD
6
ac
17
hp
25
+6 (5 magic)
Special Abilities (2)
14/60
Unhallowed
UNH14
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