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CG

SPELLSCALE SORCERER

Dragon
31
Points
LVL
6
SPD
6
ac
18
hp
35
+2 (5)
Special Abilities (1)
Spells (4)
Sorcerer Spells 1st—ray of enfeeblement (range 6; attack –2, damage –5 [minimum 5]), sleep (sight; radius 4; Sleep; DC 13)
2nd—blur (touch; target creature gains Conceal 6), Melf’s acid arrow (sight; 10 acid damage, ignore Spell Resistance)
15/60
War of the Dragon Queen
WDQ15
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CG

STORM ARCHER

Humanoid – Elf
33
Points
LVL
6
SPD
7
ac
20
hp
50
+7/+2 (5)
+13/+8 (10 magic + 5 electricity)
Special Abilities (1)
16/60
War of the Dragon Queen
WDQ16
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CG

TAVERN BRAWLER

Humanoid – Human
4
Points
LVL
2
SPD
6
ac
12
hp
10
+4 (5)
+2, range 6 (5)
Special Abilities (2)
17/60
War of the Dragon Queen
WDQ17
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CG

WARDEN OF THE WOOD

Humanoid – Elf – Human
46
Points
LVL
8
SPD
6
ac
17
hp
55
CMD
4
+7 (5)
+11 (5 magic + Magic Stone)
Commander 4
Effect : Plant followers gain Immune Fire. Animal followers gain Fearless. WARBAND BUILDING: Animals and Plants of any faction are legal in your warband.
Special Abilities (4)
Spells (4)
2nd—briar web (sight; radius 4; the next time an affected creature moves, it takes 5 damage and is considered to be in difficult terrain, ignore Spell Resistance; does not affect creatures with Flight)
3rd—call lightning (sight; 20 electricity damage, ignore Spell Resistance; DC 15; 20 electricity damage whenever target creature activates until its save succeeds), neutralize poison (touch; remove Poison, and target creature gains Immune Poison)
4th—flame strike (sight; radius 2; 30 fire damage; DC 16)
18/60
War of the Dragon Queen
WDQ18
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LG/LE

AZER FIGHTER

Outsider
10
Points
LVL
3
SPD
4
ac
23
hp
20
+5 (5 + 5 fire)
Special Abilities (3)
19/60
War of the Dragon Queen
WDQ19
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CG/CE

HUGE FIRE ELEMENTAL

Huge Elemental
EPIC
151
Points
LVL
10
SPD
10
ac
19
hp
135
+17/+17 (15 + 10 fire)
Special Abilities (7)
20/60
War of the Dragon Queen
WDQ20-E
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CG/CE

PURPLE WORM

Huge Magical Beast
EPIC
189
Points
LVL
10
SPD
6
ac
19
hp
200
+25/+20 (25 + Swallow Whole/10 + Poison)
Special Abilities (4)
21/60
War of the Dragon Queen
WDQ21-E
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CG/CE

WAR APE

Animal
14
Points
LVL
4
SPD
6
ac
15
hp
35
+7/+7 (5)
Special Abilities (2)
22/60
War of the Dragon Queen
WDQ22
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CG/CE

WIZENED ELDER WATCHER

Plant
34
Points
LVL
9
SPD
4
ac
19
hp
65
+8/+8 (5 magic)
Special Abilities (4)
Spells (3)
1st—faerie fire (range 6; radius 2; affected creatures lose Conceal; DC 13)
3rd—greater magic fang (range 6; target Animal or Magical Beast gets attack +2, ignore DR), winter’s embrace (range 6; 5 cold damage whenever target creature activates; DC 15, save at the end of each of target creature’s turns)
23/60
War of the Dragon Queen
WDQ23
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LE

ASPECT OF TIAMAT

Huge Dragon – Outsider
EPIC
352
Points
LVL
13
SPD
F4
ac
23
hp
250
CMD
5
+19/+19/+19 (20 magic)
Commander 5
Effect : Dragon and Spawn followers get attack +2 and melee damage +5. WARBAND BUILDING: CE Dragons are legal in your warband.
Special Abilities (13)
24/60
War of the Dragon Queen
WDQ24-E
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LE

BLACKGUARD ON NIGHTMARE

Large Mounted Humanoid – Human – Outsider
68
Points
LVL
9
SPD
10
ac
21
hp
80
CMD
4
+15/+10 (10 magic + 5 fire)
Commander 4
Effect : Tyrannical Morale +6
Special Abilities (4)
25/60
War of the Dragon Queen
WDQ25
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LE

BLACKGUARD ON NIGHTMARE

Large Mounted Humanoid – Human – Outsider
EPIC
195
Points
LVL
11
SPD
F10
ac
24
hp
170
CMD
4
23/+18 (15 magic + 5 fire)
Commander 4
Effect : Tyrannical Morale +6
Special Abilities (7)
25/60
War of the Dragon Queen
WDQ25-E
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