2nd—summon nature's ally II (Animals or Magical Beasts with a total cost of 10 or less)
27/60
◆
Dragoneye
DRA27
LE
BAAZ DRACONIAN
Dragon
6
Points
LVL
2
SPD
6
ac
17
hp
20
+2 (5)
—
Special Abilities (1)
When this creature is reduced to 0 hp, it becomes a statue
28/60
●
Dragoneye
DRA28
LE
BLUE WYRMLING
Small Dragon
25
Points
LVL
6
SPD
F8
ac
16
hp
45
+8/+6/+6 (5)
—
Special Abilities (2)
Replaces attacks: RANGE; EFFECTS AND CONDITIONS; DC [#]
Can fly over the battle map instead of moving on the surface, landing at the end of its move. Flight speed is marked with F and ignores terrain that slows ground movement
29/60
◆
Dragoneye
DRA29
LE
CLERIC OF NERULL
Humanoid (Human)
28
Points
LVL
4
SPD
4
ac
18
hp
30
CMD
3
+5 (5)
—
Commander 3
Effect : Followers gain Death Strike (When this follower’s hp are reduced to 0 or lower, it may make one immediate melee attack).
Spells (2)
1st—cause fear (range 6; target creature of level 5 or below makes a morale save)
2nd—inflict moderate wounds (touch; 10 negative damage; DC 14)
30/60
◆
Dragoneye
DRA30
LE
GOBLIN SKIRMISHER
Small Humanoid (Goblinoid)
3
Points
LVL
1
SPD
6
ac
14
hp
5
+2 (5)
+3, range 6 (5)
31/60
●
Dragoneye
DRA31
LE
GOBLIN WARRIOR
Small Humanoid (Goblinoid)
3
Points
LVL
1
SPD
6
ac
15
hp
5
+2 (5)
—
32/60
●
Dragoneye
DRA32
LE
HOBGOBLIN WARRIOR
Humanoid (Goblinoid)
3
Points
LVL
1
SPD
6
ac
15
hp
10
+2 (5)
—
33/60
●
Dragoneye
DRA33
LE
KAPAK DRACONIAN
Dragon
11
Points
LVL
2
SPD
6
ac
15
hp
15
+2 (5 + Poison)
+3 (5)
Special Abilities (4)
(radius [#]; ENERGY [#]; DC [#]) When this creature has its hit points reduced to 0 or lower, all creatures within the listed radius take the listed amount and type of damage.
(EFFECT; DC [#]) (Keyword) When a creature is hit by an attack or subject to an effect that includes the word "Poison," that creature must make a save against the listed DC or be poisoned and subject to the listed effect.
See Melee Sneak Attack. An ability that affects both Melee and Ranged Sneak Attacks uses the word "any."
When a spell would affect this creature, roll 1d20. On 11+, it works; otherwise no effect. This creature may choose not to resist. Some spells ignore Spell Resistance
34/60
◆
Dragoneye
DRA34
LE
KOBOLD SKIRMISHER
Small Humanoid (Reptilian)
5
Points
LVL
1
SPD
6
ac
15
hp
5
+0 (5)
+3 (5)
Special Abilities (2)
If this creature does not have an active ally within 6 squares of it when an ally is destroyed, it routs
Can't make a [melee/ranged] attack and move in the same turn
35/60
●
Dragoneye
DRA35
LE
MEDIUM WATER ELEMENTAL
Elemental
13
Points
LVL
4
SPD
4
ac
19
hp
30
+6 (10)
—
Special Abilities (3)
This creature can be put under command only by a commander whose Commander rating is equal to or greater than this creature's Difficult rating.
Needs the listed creature in your warband. Choose it during setup. If it is eliminated, this creature is eliminated too and both score points
Once per turn, after this creature's melee attack destroys an enemy (even during an attack of opportunity), it can immediately make one extra melee attack against another enemy.
36/60
◆
Dragoneye
DRA36
LE
SALAMANDER
Outsider
32
Points
LVL
9
SPD
4
ac
18
hp
60
+11/+6 (10 + 5 fire)
—
Special Abilities (4)
Once per turn, after this creature's melee attack destroys an enemy (even during an attack of opportunity), it can immediately make one extra melee attack against another enemy.
Damage Reduction. When this creature takes damage from a melee or ranged attack, subtract the listed amount from the damage dealt. Energy damage, damage from spells, and magic damage is not reduced by DR
The listed attack type, energy, special ability, or condition does not affect this creature
This ability appeared in earlier sets. It has now been replaced by Double Damage from ENERGY (see that entry on page 35). Treat a creature with Vulnerable ENERGY as having that special ability instead