Enemy ranged attacks against adjacent creatures target this creature instead
Add this number to the die roll whenever this creature makes a save. Older cards may show this as Save +/- [#] or Save = [#]
38/60
★
Dragoneye
DRA38
LE
URTHOK THE VICIOUS
Humanoid (Goblinoid)
34
Points
LVL
6
SPD
4
ac
22
hp
50
CMD
5
+11/+6 (10)
+8, range 6 (5)
Commander 5
Effect : Followers gain melee attack +2; or Goblinoid followers gain melee attack +4. WARBAND BUILDING: Goblinoids of any faction are legal in your warband.
Special Abilities (2)
Only 1 creature with that name in your warband. Opponents and teammates may each have their own copy
This creature can make its ranged attack against a creature it charges during its charge movement before it makes its melee attack
39/60
◆
Dragoneye
DRA39
LE
WERERAT
Humanoid (Human, Shapechanger)
11
Points
LVL
2
SPD
6
ac
17
hp
10
+5 (5)
—
Special Abilities (2)
Damage Reduction. When this creature takes damage from a melee or ranged attack, subtract the listed amount from the damage dealt. Energy damage, damage from spells, and magic damage is not reduced by DR
If this creature has cover against a nonadjacent enemy from something other than intervening creatures (such as a wall or statue), it is considered to be Invisible (see that entry, below) against that creature.
40/60
◆
Dragoneye
DRA40
LE/CE
CARRION CRAWLER
Large Aberration
19
Points
LVL
3
SPD
6
ac
17
hp
20
+6/+6 (5 + Paralysis)
—
Special Abilities (3)
This creature can be put under command only by a commander whose Commander rating is equal to or greater than this creature's Difficult rating.
(DC [#]) (Keyword) A creature subject to this effect is paralyzed if it does not make a successful save against the effect's listed DC.
Instead of placing this creature in your starting area at the start of the skirmish, place it in a random victory area. If this creature enters the battle map after the first turn, it enters like any other creature
41/60
★
Dragoneye
DRA41
LE/CE
GRIMLOCK
Monstrous Humanoid
7
Points
LVL
2
SPD
6
ac
15
hp
10
+4 (10)
—
Special Abilities (1)
This creature can detect enemies by using nonvisual senses. It automatically succeeds on rolls against an enemy creature's Conceal ability.
42/60
●
Dragoneye
DRA42
CE
ABYSSAL MAW
Outsider
5
Points
LVL
2
SPD
6
ac
15
hp
10
+5 (15)
—
Special Abilities (3)
This creature can be put under command only by a commander whose Commander rating is equal to or greater than this creature's Difficult rating.
The listed attack type, energy, special ability, or condition does not affect this creature
Reduce damage of the listed energy type by [#]
43/60
●
Dragoneye
DRA43
CE
BLACK DRAGON
Dragon
45
Points
LVL
10
SPD
F9
ac
19
hp
85
+9/+4/+4 (10)
—
Special Abilities (4)
This creature can be put under command only by a commander whose Commander rating is equal to or greater than this creature's Difficult rating.
Replaces attacks: RANGE; EFFECTS AND CONDITIONS; DC [#]
Can fly over the battle map instead of moving on the surface, landing at the end of its move. Flight speed is marked with F and ignores terrain that slows ground movement
The listed attack type, energy, special ability, or condition does not affect this creature
44/60
★
Dragoneye
DRA44
CE
BRIGHT NAGA
Large Aberration
15
Points
LVL
5
SPD
8
ac
15
hp
35
+4 (10)
—
Spells (1)
1st—burning hands (unlimited uses) (cone; 5 fire damage; DC 13)
45/60
★
Dragoneye
DRA45
CE
BUGBEAR
Humanoid (Goblinoid)
5
Points
LVL
3
SPD
6
ac
17
hp
15
+5 (5)
—
46/60
●
Dragoneye
DRA46
CE
CHITINE
Small Monstrous Humanoid
7
Points
LVL
2
SPD
6
ac
16
hp
10
+1/+1/+1 (5)
—
47/60
◆
Dragoneye
DRA47
CE
DRETCH
Small Outsider
14
Points
LVL
2
SPD
4
ac
16
hp
15
+4/+4 (5)
—
Special Abilities (4)
This creature can be put under command only by a commander whose Commander rating is equal to or greater than this creature's Difficult rating.
Damage Reduction. When this creature takes damage from a melee or ranged attack, subtract the listed amount from the damage dealt. Energy damage, damage from spells, and magic damage is not reduced by DR
The listed attack type, energy, special ability, or condition does not affect this creature
Reduce damage of the listed energy type by [#]
Spells (1)
2nd—scare (sight; radius 2; creatures of level 2 or below make a morale save)
48/60
●
Dragoneye
DRA48
CE
DROW WARRIOR
Humanoid (Elf)
6
Points
LVL
1
SPD
6
ac
16
hp
5
+3 (5)
+2, range 6 (5 + Poison)
Special Abilities (3)
(EFFECT; DC [#]) (Keyword) When a creature is hit by an attack or subject to an effect that includes the word "Poison," that creature must make a save against the listed DC or be poisoned and subject to the listed effect.
Can't make a [melee/ranged] attack and move in the same turn
When a spell would affect this creature, roll 1d20. On 11+, it works; otherwise no effect. This creature may choose not to resist. Some spells ignore Spell Resistance