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CG

ELF CONJURER

Humanoid – Elf
EPIC
200
Points
LVL
11
SPD
F8
ac
22
hp
95
+14 (15 magic + Force Blade)
Special Abilities (6)
Spells (4)
7th—stun ray (range 6; Stun target creature)
6th—empowered orb of force (range 6; 40 damage; DC 21; ignore Incorporeal and Spell Resistance)
3rd—dispel magic [unlimited] (sight or any ally in line of sight; remove 1 ongoing spell from target creature), Melf’s unicorn arrow [unlimited] (sight, 15 damage and push target creature up to 3 squares)
16/60
Desert of Desolation
DOD16-E
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CG

ETERNAL BLADE

Humanoid – Elf
54
Points
LVL
9
SPD
6
ac
17
hp
75
CMD
4
+11/+6 (15 magic)
Commander 4
Effect : Followers get save +4.
Special Abilities (5)
17/60
Desert of Desolation
DOD17
Image
CG

HALFLING ENCHANTER

Small Humanoid – Halfling
23
Points
LVL
5
SPD
6
ac
17
hp
20
+2 (5)
Special Abilities (1)
Spells (3)
3rd—hesitate (sight; on its turn, target creature can only move; DC 15, save at the end of each of target creature’s turns)
2nd—vertigo (sight; creature cannot move on its turn; DC 14, save at the end of each of target creature’s turns)
1st—whelm (sight; 10 damage, living creature only; DC 13 negates)
18/60
Desert of Desolation
DOD18
Image
CG

HALFLING ROGUE

Small Humanoid – Halfling
13
Points
LVL
5
SPD
6
ac
20
hp
25
+9 (5)
+12, range 6 (5)
Special Abilities (3)
19/60
Desert of Desolation
DOD19
ANY

GELATINOUS CUBE

Large Ooze
28
Points
LVL
4
SPD
3
ac
4
hp
55
+2 (5 + 5 acid + Paralysis)
Special Abilities (8)
20/60
Desert of Desolation
DOD20
ANY

MERCENARY GENERAL

Humanoid – Human
42
Points
LVL
9
SPD
7
ac
15
hp
85
CMD
4
+13/+8 (15 magic)
Commander 4
Effect : Commanders in your warband gain Fearless.
Special Abilities (6)
21/60
Desert of Desolation
DOD21
ANY

VISEJAW CROCODILE

Large Animal
24
Points
LVL
5
SPD
4
ac
16
hp
60
+7 (15 + Visejaw)
Special Abilities (2)
22/60
Desert of Desolation
DOD22
ImageImage
CG/CE

CAPRICIOUS COPPER DRAGON

Large Dragon
58
Points
LVL
9
SPD
F9
ac
21
hp
100
+13/+11/+11 (15)
Special Abilities (6)
23/60
Desert of Desolation
DOD23
ImageImage
CG/CE

TIEFLING CLERIC

Humanoid – Outsider
24
Points
LVL
6
SPD
6
ac
18
hp
50
+6 (10)
Special Abilities (2)
Spells (3)
3rd—searing light (sight; 10 damage, or 20 damage to Undead)
2nd—sound burst (range 6; radius 2; 5 sonic damage and Stun; DC 14 negates)
1st—command (range 6; Stun; DC 13)
24/60
Desert of Desolation
DOD24
ImageImage
CG/CE

TIEFLING ROGUE

Humanoid – Outsider
11
Points
LVL
5
SPD
6
ac
17
hp
25
+5/+5 (5 magic)
Special Abilities (5)
25/60
Desert of Desolation
DOD25
Image
LE

ASTRAL STALKER

Outsider
45
Points
LVL
9
SPD
8
ac
23
hp
75
+13/+13 (10 magic)
+10 (10 magic + Paralytic Poison)
Special Abilities (5)
26/60
Desert of Desolation
DOD26
Image
LE

BLOOD OF VOL FANATIC

Humanoid – Human
30
Points
LVL
6
SPD
6
ac
18
hp
65
+12/+7 (10 magic)
Special Abilities (3)
27/60
Desert of Desolation
DOD27
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